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The Techville Game – Walk Through
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If you use the walk through, you will lose some of
the fun! Use the walk through only when you get
stuck, then continue playing the game unassisted.
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Start 1.
Begin the game outside the Techville Museum of
Science and Technology.
2.
Enter the museum.
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The
Museum 3.
Talk to the lady behind the counter to get hired at
the museum.
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4.
Your first task as a new employee is to talk to the
visitors of the museum. They are two men. One of them
is doing a quiz where the first prize is an old
arcade machine. He is obsessed by the quiz and won't
let you try it.
5.
Talk to both men to get them to leave the
museum.
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6.
Now try the quiz yourself. Answer five questions
about facts from the exhibition. If you have problems
you can find the answers in the museum
exhibition.
7.
If you get at least four quiz questions right, you
win the old arcade machine. Store it in your
inventory (the inventory icon at the top right) for
later use.
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8.
Now you should talk to the lady who hired you to give
you a new task. If you try to leave without talking
to her, she will talk to you
automatically.
9.
Your new task is to go to the factory and pick up an
ultra modern circuit that's going to be included in
the exhibition.
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Outside the
Factory 10.
Go out of the museum and follow the path. When you
arrive at the factory, you will find the large man
from the museum guarding the entrance. The door is
broken and the man won't let you in.
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11.
If you look at the wall next to him, you will see an
electrical socket. Drag the arcade you won at the
museum from the inventory and drop it on the
socket.
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12.
The large man will start playing the game instead of
guarding the door. Use the door to enter. |
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The Factory - First
Visit 13.
In the factory you will find a man that is tied up.
Untie him.
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14.
Talk to him then go through the portal. |
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Kilby's
Lab 15.
The portal takes you through time, back to Kilby's
Lab in the year 1958. When you arrive, you see the
old man from the museum. He is casting a spell over
Kilby's chair so that it will send Kilby back in time
the moment he uses it. Talk to the old
man.
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16.
You realize that he is mad and must be dealt with.
Pull the carpet he is standing on from under his feet
so that he falls onto the chair. When the old man
falls onto the chair he is sent back in time. At the
same time he drops his bag with magic
powder.
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17.
The bag is too dangerous to leave behind. Pick up the
bag so that you can dispose of it later. Now go back
through the portal. You will be transported to the
factory in present time.
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The
Factory - Second Visit 18.
Talk to the manager twice. Ask him about the chip.
The manager is in shock from the incident and isn't
sure that he can trust you.
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19.
Use the computer and solve a puzzle on how an
integrated circuit is made to make him believe you're a
person from the technical museum. |
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20.
When you have solved the puzzle, the manager says
that you can go and pick up the circuit from the
clean room.
21.
To enter a clean room you need protective clothing.
Use the protective "bunny" suit that is hanging near
the clean room door.
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22.
This will trigger the final scene. Enjoy!
23.
If you want, you can try the arcade machine from the
game at the end.
— The End
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